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BlueprintAnimation represents a fully processed animation for a BetterModel, including all keyframes, loop settings, and associated scripts.

Package

Record Components

Since: 1.15.2

Methods

script(AnimationModifier)

Retrieves the script for this animation, considering the provided modifier. If the modifier overrides the animation or specifies a player, the script may be suppressed. Parameters:
  • modifier - The animation modifier to consider
Returns: The script, or null if suppressed Since: 1.15.2

emptyIterator(AnimationIterator.Type)

Creates an iterator for the empty animation sequence. Parameters:
  • type - The loop type for the iterator
Returns: An animation iterator Since: 1.15.2

Usage Examples

Accessing Animation Data

Getting Bone Animators

Iterating All Bone Animations

Script Execution with Modifier

Player-Specific Animation

Creating Empty Iterator

Animation Duration and Loop

Applying Animation to Model

Checking Animation Properties

Animation Blending Setup

See Also